Videogames 5 - the regulation of the videogame industry
So what are the issues as to how videogames are regulated? 'The regulation of the videogame industry is largely ineffective, thanks to digitally convergent technologies.' Prior to 1989, videogames were for the most part fully unregulated under any official body in Europe, until the creation of the Entertainment and Leisure Software Publishers Association (or ELSPA) which were the most prominent regulatory body, who gave out guidelines on what was to be allowed, versus not, etc. Pan European Game Information (or PEGI) came up in 2003, which provide age ratings for each game, '3, 7, 12, 16 or 18.' and alongside this also 'content descriptors' which describe more so specific details of the game, ranging from extremely vague indicators like 'bad language' or 'fear' to the more bluntly obvious such as 'sex', 'violence', etc. None of which are actual obligations for retail stores both physical and online to follow when selling copies o...